0.1.2 (Experimental) [Added] Research [Added] Research station [Added] New conveyor mechanics [Added] More trees [Improved] The water [Improved] Performance by a lot [Changed] Sprinting to be faster [Changed] Made it so you can't collide with entities [Removed] Motion blur [Removed] FOV Changing when you shift/sneak 0.1.1 (Stable) [Added] Press, which turns 3 steel ingots into one steel plate. [Added] Lathe, which turns 2 steel ingots into one steel rod. [Added] Screwcutter, which turns one steel rod into 5 screws. [Added] Casing Assembler, which turns 2 steel plates, 4 steel rods, and 8 screws into a highly valuable component casing. [Added] Trees around the map to make it look better, they can be chopped down by pressing C multiple times. Eventually a building that collects lumber will be made. [Added] Deep Miner, a miner that can be placed anywhere and produces a random ore every second. It can produce stone (40%), large stone (20%), iron (15%), coal (20%), and silver (5%). Gold is not produced by the deep miner because it is a very rare and limited resource. [Changed] Large Stone Miner's mining time from 2.5 to 5 seconds due to overpoweredness. [Changed] Value of steel ingots from 15 to 10. [Changed] Cost of coal in the crucible furnace from 2 to 1. [Changed] The build UI to add labels to catagories of buildings. [Changed] Falling off the map to respawn you at the spawn. [Fixed] Major issue with multiplayer not working as it should. [Fixed] Major issues with saving. [Fixed] Loading from the menu having issues, it works again. [Fixed] Gold miners not working. [Fixed] Crash when returning to the menu in game. [Improved] Many models to be cleaner/ more detailed. 0.1.0 [Added] Multiplayer! Finally! [Added] Procedurally generated map [Added] Water to the map, which will have a use for steam engines in the future [Added] New model for gold miners [Changed] Quit button makes you return to the menu instead of exiting the game. [Fixed] Bug where you have 100000 money.... again [Fixed] Random bugs 0.0.4 [Added] Main menu [Added] Coal [Added] Gold [Added] New biomes [Added] More elevation [Added] New building UI [Added] Wide Conveyor, twice as wide as normal conveyors and three times as fast [Added] Crucible furnace [Added] Conveyor Merger [Changed] Buldings (exluding conveyors) to give back money when destroyed [Changed] Silver Steel price from 15 to 35 [Changed] Current building UI 0.0.3 [Added] Saving and loading a map, as well as resetting the map [Added] A new UI to choose what conveyor you want to place [Added] Ramp conveyors [Added] Splitters [Improved] Performance greatly by migrating several systems to C++ [Changed] the bounciness of resources to be greatly reduced to make physics based factories more viable [Fixed] Some resource sellers being outside the walkable zone [Fixed] Large stone miners not refreshing the amount of stone in a zone [Fixed] Mouse not showing up when opening the pause menu [Note] Multiple saves will come Soon(TM) 0.0.2 [Added] Silver, silver Miners, and Silver-Steel Smelter [Added] Walled Conveyors [Added] Large stone miner [Added] More inaccessable parts of the map to make it look like there is more to the world [Added] Random grass around the map [Added] New visual effects [Added] Resource Sellers around the map [Added] Option to disable the UI by pressing alt [Added] Main menu, by hitting escape [Changed] The color of grass to make it more lively [Changed] The color of stone to make it darker [Changed] Steel model so it actually looks like an ingot now [Changed] The lighting to be a bit more atmospheric [Removed] The functionality of placing resource sellers 0.0.1 [Added] Literally the entire game (conveyors, stone, iron, smelter)